Saralese, the R.I.G. Fighter


Saralese

Saralese, by Jeremy Corff

Meet Saralese, the Rusted Iron Games fighter.

Saralese Backstory

Saralese Statblocks

Level 1

Saralese Lvl 1
Female human fighter (phalanx soldier) 1
CG Medium humanoid (human)
Init +1; Senses Perception +1

Defense
AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield)
hp 15 (1d10+5)
Fort +4, Ref +1, Will +0

Offense
Speed 30 ft.
Melee longspear +5 (1d8+6/×3) or
spear +4 (1d8+6/×3) or
warhammer +5 (1d8+4/×3) or
dagger +5 (1d4+4/19-20)
Ranged javelin +2 (1d6+4)

Statistics
Str 18, Dex 13, Con 15, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +5; CMD 16
Feats Power Attack, Toughness, Weapon Focus (longspear)
Traits Artisan (Carpentry), Careful Combatant
Skills Climb +5, Craft (carpentry) +7, Knowledge (dungeoneering) +5, Perception +1, Survival +4
Languages Common, Dwarven
Other Gear chain shirt, buckler, dagger, javelin (3), longspear, spear, warhammer, artisan’s tools (carpentry), backpack, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), mess kit, soap, torch (5), trail rations (5), waterskin, 6 gp, 4 sp

Special Abilities
Careful Combatant When withdrawing, the first 2 squares of your movement are not considered threatened.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

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Level 2

Saralese Lvl 2
Female human fighter (phalanx soldier) 2
CG Medium humanoid (human)
Init +1; Senses Perception +1

Defense
AC 18, touch 11, flat-footed 17 (+6 armor, +1 Dex, +1 shield)
hp 23 (2d10+7)
Fort +5, Ref +1 (+1 bonus vs. Trample attacks), Will +0

Offense
Speed 30 ft. (20 ft. in armor)
Melee mwk longspear +7 (1d8+6/×3) or
spear +5 (1d8+6/×3) or
warhammer +6 (1d8+4/×3) or
dagger +6 (1d4+4/19-20)
Ranged javelin +3 (1d6+4)

Statistics
Str 18, Dex 13, Con 15, Int 12, Wis 10, Cha 8
Base Atk +2; CMB +6; CMD 17 (18 vs. bull rush,  drag, overrun, and trip)
Feats Power Attack, Toughness, Weapon Focus (longspear), Weapon Versatility
Traits Artisan (Carpentry), Careful Combatant
Skills Acrobatics -3 (-7 to jump), Climb +5, Craft (carpentry) +7, Handle Animal +3, Intimidate +3, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +1, Survival +5
Languages Common, Dwarven
SQ stand firm +1
Combat Gear oil of bless weapon, oil of magic weapon, potion of cure light wounds (2), alchemist’s fire; Other Gear mwk breastplate, buckler, dagger, javelin (3), mwk longspear, spear, warhammer, artisan’s tools (carpentry), backpack, bandolier, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), mess kit, pot, soap, sunrod (2), trail rations (5), waterskin, 80 gp, 5 sp

Special Abilities
Careful Combatant When withdrawing, the first 2 squares of your movement are not considered threatened.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Stand Firm +1 (Ex) +1 to CMD vs. Bull Rush, Overrun, Push, Pull, Trip, and saves vs. trample.
Weapon Versatility Weapon w/ Weapon Focus: shift grip to alter damage to B/P/S (swift act.).

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Level 3

Saralese Lvl 3
Female human fighter (phalanx soldier) 3
CG Medium humanoid (human)
Init +1; Senses Perception +3

Defense
AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 32 (3d10+10)
Fort +6, Ref +3 (+1 bonus vs. Trample attacks), Will +2

Offense
Speed 30 ft. (20 ft. in armor)
Melee mwk longspear +9 (1d8+4/×3) or
mwk spear +8 (1d8+4/×3) or
warhammer +7 (1d8+4/×3) or
dagger +7 (1d4+4/19-20)
Ranged javelin +4 (1d6+4)
Special Attacks phalanx fighting

Statistics
Str 18, Dex 13, Con 15, Int 12, Wis 10, Cha 8
Base Atk +3; CMB +7; CMD 18 (19 vs. bull rush, drag, overrun, and trip)
Feats Friendly Switch, Power Attack, Toughness, Weapon Focus (longspear), Weapon Versatility
Traits Artisan (Carpentry), Careful Combatant
Skills Acrobatics -3 (-7 to jump), Climb +6, Craft (carpentry) +7, Handle Animal +3, Intimidate +4, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +3, Survival +5
Languages Common, Dwarven
SQ stand firm +1
Combat Gear oil of bless weapon, oil of magic weapon, potion of cure light wounds (2), potion of darkvision, alchemist’s fire; Other Gear mwk breastplate, mwk heavy steel shield, dagger, javelin (3), mwk longspear, mwk spear, warhammer, cloak of resistance +1, artisan’s tools (carpentry), backpack, bandolier, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), mess kit, pot, soap, sunrod (2), trail rations (5), waterskin, 315 gp, 5 sp

Special Abilities
Careful Combatant When withdrawing, the first 2 squares of your movement are not considered threatened.
Friendly Switch Can move into allies space with no AoO and displace him into your old square.
Phalanx Fighting (Ex) Polearms and spears are one-handed if wielded along with a shield.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Stand Firm +1 (Ex) +1 to CMD vs. Bull Rush, Overrun, Push, Pull, Trip, and saves vs. trample.
Weapon Versatility Weapon w/ Weapon Focus: shift grip to alter damage to B/P/S (swift act.).

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Level 4

Saralese Lvl 4
Female human fighter (phalanx soldier) 4
CG Medium humanoid (human)
Init +1; Senses Perception +3

Defense
AC 20, touch 11, flat-footed 19 (+6 armor, +1 Dex, +3 shield)
hp 45 (4d10+17)
Fort +8, Ref +3 (+1 bonus vs. Trample attacks), Will +2

Offense
Speed 30 ft. (20 ft. in armor)
Melee +1 longspear +10 (1d8+5/×3) or
mwk spear +9 (1d8+4/×3) or
warhammer +8 (1d8+4/×3) or
dagger +8 (1d4+4/19-20)
Ranged javelin +5 (1d6+4)
Special Attacks phalanx fighting

Statistics
Str 18, Dex 13, Con 16, Int 12, Wis 10, Cha 8
Base Atk +4; CMB +8; CMD 19 (20 vs. bull rush, drag, overrun, and trip)
Feats Friendly Switch, Phalanx Formation, Power Attack, Toughness, Weapon Focus (longspear), Weapon Versatility
Traits Artisan (Carpentry), Careful Combatant
Skills Acrobatics -3 (-7 to jump), Climb +7, Craft (carpentry) +7, Handle Animal +3, Intimidate +5, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Perception +3, Survival +6
Languages Common, Dwarven
SQ stand firm +1
Combat Gear oil of magic weapon, potion of cure moderate wounds, potion of darkvision, alchemist’s fire; Other Gear mwk breastplate, +1 heavy steel shield, +1 longspear, dagger, javelin (3), mwk spear, warhammer, cloak of resistance +1, artisan’s tools (carpentry), backpack, bandolier, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), mess kit, pot, soap, sunrod (2), trail rations (5), waterskin, 165 gp, 5 sp

Special Abilities
Careful Combatant When withdrawing, the first 2 squares of your movement are not considered threatened.
Friendly Switch Can move into allies space with no AoO and displace him into your old square.
Phalanx Fighting (Ex) Polearms and spears are one-handed if wielded along with a shield.
Phalanx Formation Allies don’t provide soft cover to opponents when wielding a reach weapon.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Stand Firm +1 (Ex) +1 to CMD vs. Bull Rush, Overrun, Push, Pull, Trip, and saves vs. trample.
Weapon Versatility Weapon w/ Weapon Focus: shift grip to alter damage to B/P/S (swift act.).

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Level 5

Saralese Lvl 5
Female human fighter (phalanx soldier) 5
CG Medium humanoid (human)
Init +1; Senses Perception +4

Defense
AC 21, touch 11, flat-footed 20 (+6 armor, +1 Dex, +1 natural, +3 shield)
hp 55 (5d10+21)
Fort +8, Ref +3 (+1 bonus vs. Trample attacks), Will +2

Offense
Speed 30 ft. (20 ft. in armor)
Melee +1 longspear +11 (1d8+7/×3) or
mwk spear +10 (1d8+4/×3) or
warhammer +9 (1d8+4/×3) or
dagger +9 (1d4+4/19-20)
Ranged javelin +6 (1d6+4)
Special Attacks phalanx fighting, ready pike

Statistics
Str 18, Dex 13, Con 16, Int 12, Wis 10, Cha 8
Base Atk +5; CMB +9; CMD 20 (21 vs. bull rush, drag, overrun, and. trip)
Feats Friendly Switch, Phalanx Formation, Power Attack, Toughness, Weapon Focus (longspear), Weapon Specialization (longspear), Weapon Versatility
Traits Artisan (Carpentry), Careful Combatant
Skills Acrobatics -3 (-7 to jump), Climb +8, Craft (carpentry) +8, Handle Animal +4, Intimidate +5, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Perception +4, Survival +7
Languages Common, Dwarven
SQ stand firm +1
Combat Gear oil of magic weapon, potion of cure moderate wounds, potion of darkvision, potion of fly, alchemist’s fire; Other Gear mwk breastplate, +1 heavy steel shield, +1 longspear, dagger, javelin (18), mwk spear, spear (4), warhammer, amulet of natural armor +1, cloak of resistance +1, efficient quiver, artisan’s tools (carpentry), backpack, bandolier, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), mess kit, pot, soap, sunrod (2), trail rations (5), waterskin, 92 gp, 5 sp

Special Abilities
Careful Combatant When withdrawing, the first 2 squares of your movement are not considered threatened.
Friendly Switch Can move into allies space with no AoO and displace him into your old square.
Phalanx Fighting (Ex) Polearms and spears are one-handed if wielded along with a shield.
Phalanx Formation Allies don’t provide soft cover to opponents when wielding a reach weapon.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Ready Pike +1 (1/day) (Ex) +1 to hit and damage if you ready a brace weapon.
Stand Firm +1 (Ex) +1 to CMD vs. Bull Rush, Overrun, Push, Pull, Trip, and saves vs. trample.
Weapon Versatility Weapon w/ Weapon Focus: shift grip to alter damage to B/P/S (free act.).

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License info

Open Game License (see entire license)

Section 15. COPYRIGHT NOTICE

Open Game License v 1.0a © 2000, Wizards of the Coast, Inc.

System Reference Document © 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook,Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder Roleplaying Game Core Rulebook © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might © 2008, Monte J. Cook. All rights reserved.

Tome of Horrors © 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley,Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

Pathfinder Roleplaying Game Advanced Player’s Guide. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn

Pathfinder Roleplaying Game Ultimate Campaign. © 2013, Paizo Publishing, LLC; Authors: Jesse Benner, Benjamin Bruck, Jason Bulmahn, Ryan Costello, Adam Daigle, Matt Goetz, Tim Hitchcock, James Jacobs, Ryan Macklin, Colin McComb, Jason Nelson, Richard Pett, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, James L. Sutter, Russ Taylor, and Stephen Townshend.

Pathfinder Roleplaying Game Ultimate Equipment. © 2012 Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, and Russ Taylor.

Pathfinder Player Companion: Champions of Purity © 2013, Paizo Publishing, LLC; Authors: Jessica Blomstrom, Adam Daigle, Shaun Hocking, Daniel Marthaler, Tork Shaw, and Christina Stiles.

Pathfinder Player Companion: Melee Tactics Toolbox © 2015, Paizo Inc.; Authors: Paris Crenshaw, Ron Lundeen, and David Schwartz.

Pathfinder Chronicles: Seekers of Secrets. Copyright 2009, Paizo Publishing, LLC; Authors: Tim Hitchcock, Erik Mona, Sean K Reynolds, James L. Sutter, and Russ Taylor.

Pathfinder Player Companion: Undead Slayer’s Handbook © 2014, Paizo Publishing, LLC; Authors: Dennis Baker, Jay Loomis, Alex Putnam, Adam Roy, Tork Shaw, and Larry Wilhelm.

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